Look
Product character, audience, references and differentiation from competing games.
Stage 03 · design
Board game design simultaneously gives the product character, directs attention and helps the player read the state of play quickly. It evolves alongside mechanics and content.
Stage objective
The visual concept is aligned with the audience, topic and positioning.
The board, cards and tokens receive a unified information hierarchy.
Typography, colour and pictograms help distinguish actions and states.
Components are tested in play trials before final files are prepared.
Workflow
Product character, audience, references and differentiation from competing games.
Colour, typography, grid, illustrative style and pictograms.
Board, cards, tokens, box, rules and supporting materials.
Readability, speed of information retrieval and interaction errors.
The approved system is handed over to the print-layout stage.
Stage output
The deliverable is an approved design for all component types, a verified information hierarchy and application rules sufficient for preparing production files.
First step