Own products · Design · Production

Nine games,
refined into products

Anton Konnov creates board games through a full delivery cycle: from information gathering and processing through mechanics, design, print layouts, print runs, sales and event hosting.

9published games: 8 originals and 1 commissioned
3unique book-games in development · release early 2027
360°from concept to production and sales

Own products

Original games, a completed commissioned project and upcoming book-games

Experience in designing mechanics, scenarios, packaging, production and sales through online stores, marketplaces and a partner network.

Game design
From source materials and mechanics through design, print layouts and print runs.More →

Corporate games
Game formats for training, communication and engagement.More →

Custom projects
Personal concept, scenario, packaging and production readiness.More →

Production
Games, packaging, print materials and corporate merchandise.More →

Full product cycle

From concept and mechanics
to a physical product.

Concept — audience, task, format and economics.

Design — mechanics, scenario, testing and editing.

Visual — cards, board, packaging and layouts.

Production — print readiness and kitting.

Sales — stores, marketplaces and partner network.

Published games catalogue

Nine published games

Product photos

Galleries contain only confirmed photos of the respective games. Swipe images horizontally.

Vuvino

Vuvino Fun

Pivarium

Pivasya

Bourbonia

Shotfest

Intimissia

Asanamatata

Got a product idea?

Let's discuss what it could become

Describe the audience, the task and the desired format.

admin@akonnov.ru