VuvinoEducational game about wineOwn products · Design · Production
Nine games,
refined into products
Anton Konnov creates board games through a full delivery cycle: from information gathering and processing through mechanics, design, print layouts, print runs, sales and event hosting.
Own products
Original games, a completed commissioned project and upcoming book-games
Experience in designing mechanics, scenarios, packaging, production and sales through online stores, marketplaces and a partner network.
Game design
From source materials and mechanics through design, print layouts and print runs.More →
Corporate games
Game formats for training, communication and engagement.More →
Custom projects
Personal concept, scenario, packaging and production readiness.More →
Production
Games, packaging, print materials and corporate merchandise.More →
Full product cycle
From concept and mechanics
to a physical product.
Concept — audience, task, format and economics.
Design — mechanics, scenario, testing and editing.
Visual — cards, board, packaging and layouts.
Production — print readiness and kitting.
Sales — stores, marketplaces and partner network.
Published games catalogue
Nine published games
VuvinoEducational game about wine
Vuvino FunWine quiz and fun challenges
PivariumIntellectual game about beer
PivasyaFun party game for groups
BourboniaGame about spirits
ShotfestDynamic party game for groups
IntimissiaAdult erotic game for couples
AsanamatataYoga board game
MamoniyaCommissioned educational game about the Nyandoma districtView case study →Product photos
Boxes, kitting and game components
Galleries contain only confirmed photos of the respective games. Swipe images horizontally.
Vuvino



Vuvino Fun



Pivarium


Pivasya






Bourbonia




Shotfest





Intimissia


Asanamatata

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Describe the audience, the task and the desired format.
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