Gather
Documents, interviews, photographs, references and mandatory topics.
Stage 01 · content
Source documents, interviews and public material need more than copying onto cards: they must be verified, condensed, structured and linked to player actions.
What this stage addresses
The audience and required depth of material are defined.
Facts are cross-checked, deduplicated and organised by topic.
Texts are adapted for play duration and component format.
Each content block is mapped to the mechanics and visual presentation.
Processing map
Documents, interviews, photographs, references and mandatory topics.
Authorship, currency, contradictions and publication clearance.
Topics, difficulty levels, question types and links between facts.
Cards, tasks, answers, hints and editorial formats.
Content is cross-checked against mechanics, design and print constraints.
Stage output
The deliverable is a verified and structured body of material, editorial rules, a list of game entities and clear requirements for mechanics and design.
First step
For an estimate I need the topic, audience, available sources and desired print run.
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